Impulse DAO - WASM developers community growth
Original discussion started 6 days ago
Proponent: G2VxaAzR3THxGPXmANM7EEDo17KtmTKiKEKXMTVEe9W8T1X
Date: 06.04.2023
Requested KSM: 1807 KSM / $60,800 paid after the approval. The price was calculated using the EMA7 rate on Subscan.
Impulse DAO is a developers' DAO focused on creating a thriving ecosystem for on-chain WebAssembly (WASM) games and games for developers by leveraging Gear and ink! smart contracts. The project aims to address the limited number of WASM developers in the Web3 and Polkadot/Kusama community, showcase the capabilities of WASM smart contracts, and inspire developers to explore the untapped potential of 100% on-chain games.
Over the course of three months, Impulse DAO will fund and support five teams to build fully-functioning dApps, featuring WASM smart contracts, front-end, and design. All project components will be open-source. Impulse DAO will also host online and offline WASM tournaments for developers, engaging the Rust developers community and providing a competitive and gamified learning experience.
Problem
- a small community of WASM developers concentrated within Parity, Gear, Astar, and Supercolony teams;
- lack of products that showcase the difference between EVM & WASM virtual machines.
Available solutions
- Bounty #19. The existing bounty is focused only on ink! smart contracts. While Impulse DAO aims to support both Gear & ink! smart contracts for growing the Polkadot/Kusama WASM ecosystem.
Proposed solution
Games for developers can be considered a solution to the stated problem because they offer an engaging and competitive way to learn and explore the capabilities of WASM smart contracts. By creating a gamified learning environment, these games can attract more developers to the Kusama ecosystem, showcasing the advantages of WASM smart contracts compared to EVM, and ultimately contribute to the growth of the developer community. This approach not only helps address the current shortage of WASM developers but also encourages the development of new tools, resources, and innovative on-chain gaming experiences, thereby demonstrating the potential and versatility of the Kusama network.
Scope of work
- RnD ink! contracts
- Validate hypotheses through JBTD interviews.
- Find builders
Examples of games for developers
100% on-chain WASM game for developers made by Impulse DAO core members.
100% on-chain game made for a hackathon
Deliverables
5 WASM 100% on-chain games for developers:
- Gear;
- AlephZero;
- Astar;
- Polkadot/Kusama community choice;
- DAO choice.
Final report that includes:
- Learning outcomes;
- Hypothesis verification;
- Overview of projects built by grantees;
- Online tournament results.
Success criteria
20+ engaged developers — players;
Players contribute user-generated-logic for enhancing gameplay;
40-60 learning-outcome survey respondents;
40+ participants in the tournament;
Comments (4)
Requested

Proposal Failed
3
of 3Summary
0%
Aye
0%
Nay
Aye (11)0.0 DOT
Support0.0 DOT
Nay (251)0.0 DOT
I voted Nay for this because there's no description with a proposal of what it's about & your Twitter account which was mapped to your account is inexistent though not a big issue, it should be resolved if typed incorrectly cause an on-chain identity is needed. Once you add the details, I'll review and might consider changing my vote.
I would prefer that you require less KSM and come back to Treasurty request after each miletone is reached for evaluation.